Ancient Apparition: abilities, talents and story
Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.
Abilities
- Cold Feet — Places a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.
- Ice Vortex — Creates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.
- Chilling Touch — Enhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.
- Bone Chill — When Ancient Apparition deals Magic damage to an enemy with his abilities, it is slowed for a short duration. If the target is a Hero, its Strength is also reduced. Multiple instances of this effect stack and have independent durations.
- Ice Blast — Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as…
Story
- Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, e…