Ogre Magi: abilities, talents and story
With a chance to multiply the outcome of each spell they cast, a bit of luck is all Ogre Magi needs to burn enemies to cinder, or boost the power of his allies. Of course, luck can be difficult to rely upon...
Abilities
- Fireblast — Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
- Ignite — Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
- Bloodlust — Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attack speed if cast on Ogre himself. Can be cast on towers.
- Unrefined Fireblast — Blasts an enemy unit with a wave of fire, dealing 150 + 1.5x Ogre's Strength in damage and stunning the target. Its mana cost is 35% of Ogre Magi's current mana.
- Fire Shield — Creates a shield around the target ally, absorbing a percentage of the damage of next 3 attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker. Can be cast on towers.
- Dumb Luck — Ogre Magi's max Intelligence is 0. He receives mana and mana regeneration from Strength.
- Multicast — Enables Ogre Magi to cast his abilities and items multiple times with each use. Each point of Strength adds to Multicast chance. Every 16 Strength adds 1%.
Story
- The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an espe…