Ringmaster: abilities, talents and story
All the battlefield's a stage, and Ringmaster is a gleeful director. Controlling fights with a showman's flair, Ringmaster tames enemies with his fearsome whip and endless knives, ushers allies away from danger with his cunning escape act, and always draws a crowd to unwillingly witness the wonders of his mesmerizing wheel.
Abilities
- Tame the Beasts — CHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.
- Escape Act — Ringmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires…
- Impalement Arts — Ringmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes an…
- Spotlight — Ringmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leavin…
- Wheel of Wonder — Ringmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%. Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized a…
- Dark Carnival Barker — Ringmaster receives a random single-use Dark Carnival Souvenir whenever an enemy hero dies within 925 units of him. Additional Souvenirs are held as charges. If Ringmaster does not have a Souvenir when he dies he will be granted one.
- Funhouse Mirror — Use: Proportion DistortionCreates 1 imperfect image of your hero that lasts 18 seconds. Your illusion deals 100% and takes 300% damage.
- Strongman Tonic — Use: Forcefully ImbibeTemporarily increases an allied hero's Strength by 5 plus 1 per Ringmaster's level for 8 seconds. The effect holds for 4 seconds and then deteriorates over the duration.
- Whoopee Cushion — Use: WhoopsiePropels your hero forward 400 units. Leaves a 250 radius stink cloud behind for 3 seconds that slows enemies by -30%.
- Unicycle — Use: Saddle UpSummons a speedy unicycle to ride around on for 10 seconds. 1.5s after mounting the unicycle, taking damage from enemy hero sources greater than 20 dismounts the rider. Crashing into trees destroys them and slows the unicycle. Attacking, using channeled abilities, or crashi…
Story
- Welcome, welcome, one and all — to a stage-lit extravaganza for the ages! Prepare to have your senses shattered! Your expectations demolished! Your Ancients smashed to ruins! Witness the impossible feats and derring-do of the one and only clockwork marvel, the Great Cogliostro Kettle — Ringmaster,…