Silencer: abilities, talents and story
Silencer changes the dynamic of every battle when he shuts down the enemy's ability to cast their spells. As he cuts his foes to ribbons with his glaive, he steals their intelligence to add to his own, ensuring his foes are always at a disadvantage.
Abilities
- Arcane Curse — Curses the target area, dealing damage and causing enemies to take damage over time and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.
- Glaives of Wisdom — Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.
- Last Word — Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.
- Suffer In Silence — Silencer takes less damage from and deals more damage to silenced targets. If an enemy Hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, steal an extra 1 In…
- Global Silence — Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.
Story
- Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring g…