Tiny: abilities, talents and story
Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.
Abilities
- Avalanche — Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
- Toss — Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
- Tree Grab — Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.
- Tree Volley — CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.
- Insurmountable — Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.
- Grow — Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
- Tree Throw — Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.
Story
- Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A de…