Visage: abilities, talents and story
As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.
Abilities
- Grave Chill — Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
- Soul Assumption — Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
- Gravekeeper's Cloak — Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover. Visage's Familiars are protected by his cloak when within 900 range of him, based on the number of layers Visage has.
- Silent as the Grave — Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for 2s.
- Summon Familiars — Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when…
Story
- Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, th…