Warlock: abilities, talents and story
Summoning forth his demonic golem, Warlock brings ruin to enemies and destroys their defenses. Yet even without his golem, his dark spells can still wreak havoc, whether healing allies and harming enemies with a word, or binding foes together to share their agony.
Abilities
- Fatal Bonds — Binds several visible enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.
- Shadow Word — Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.
- Upheaval — CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 / 12 / 14 / 16 seconds. Enemies are slowed for 1 second after leaving the area or the spell ends.
- Eldritch Summoning — Whenever an enemy unit dies while afflicted by one or more of Warlock's abilities, a minor imp is summoned that lasts for 15 seconds and explodes on death. Imps will automatically seek out nearby units, favoring fatally bonded heroes, and will explode when reaching their prey.
- Chaotic Offering — Summons a Golem from the depths, stunning enemies for 0.8 seconds. The Golem lives 60 seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.
Story
- As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from ent…